Tag Archives: iOS

iOS6, Xcode4.5 vs 3rd-Party SDKs

So, Xcode4.5GM hit the streets, metaphorically speaking,  yesterday and Apple is asking developers to start submitting their new and improved iOS6 apps for  the launch of the new OS and the glorious new iPhone hardware on the 19th.  But, there’s already a little trouble in the air in the form of ARMV7s library requirements. In [...]

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A Little Ellison Action on the Patent Front….

Here’s a topic thats gone quiet in recent months:  The Patent Wars…. And this development should be interesting:  C|Net is reporting that Oracle is suing Lodsys in a bid to “invalidate all its patents.”  According to C|Net, Oracle…  filed a suit against the Texas-based patent holder in a U.S. District Court in Wisconsin last week (via GigaOm), [...]

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Oh, SNAP!

We don’t usually delve into new product reviews here at MacIndie, unless it’s something that you can actually use to help you develop products, but this time we’re going to make an exception, and it’s for a very slick new magazine from the folks over at Hipstamatic and it’s called: Snap. Snap is interesting to [...]

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WWDC, it’s not just for attendees…

[A repost from last year's WWDC season -- and worth revisiting -- if you're an Indie Dev and don't have WWDC tix, you should come to SF anyway. Yes, seriously!] [update to the update: added/corrected links to point to 2012 conferences, where applicable  _dhms] So, you were an early bird and saw all the commotion [...]

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MOgenerator: Your Core Data Project’s BFF

So you’re working on a new project and you’ve decided that rather than rolling your own DB solution on top of SQLite, you’re going to use Core Data.  Great choice, but now you have to bury yourself either in the heck that is Key-Value coding to populate Core Data entity objects, or keep  track of all [...]

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CocoaPods: Package Management for OSX and iOS Projects

One of the great things about this OSX and iOS ecosystem is all of the modules that one can find to help speed your development.  Of course one of the bad thing is all the modules you can find and trying to manage all the complexities that come with trying to integrate 3rd party modules [...]

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Git Basics: Using Modules in your iOS and OSX Projects

Git (and by extension GitHub) has become pretty much the de-facto method for source-code management (SCM)  these days (yes, yes, yes Mercurial is awesome too… but, for whatever reason Git has the bigger mind-share; we’ll cover Hg next, OK?).. but using Git to its fullest advantage can be daunting, especially if your goal is to [...]

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Making Legacy Code Sail on ARC

So, you’re all hyped up to play with the newest iOS5 goodness, you fire up Xcode, create a new project, throw in some of you favorite 3rd party utilities from GitHub and hit build and…. boom! you see  a bunch of these: OACall.m:75:9: error: ‘retain’ is unavailable: not available in automatic reference counting mode  What [...]

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..and that day has now come. Steve Jobs 1955-2011

The day that everyone has expected for the last couple of year has come.  Today, Steve Jobs passed away at 56. I was lucky enough to have met him once at a computer show in New York City in 1979.  That same year my father loaned me over $2,500 with which I bought my first [...]

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Great New iOS Frameworks Resource

Here’s great new resource for iOS frameworks – named eponymously, iosframeworks.com  Lots of cool and very useful stuff!

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