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	<title>MacIndie &#187; iPhone</title>
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	<link>http://macindie.com</link>
	<description>Resources &#38; Tools for Indie Mac and iPhone Developers</description>
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		<title>Definitive WWDC&#8217;10 Parties List</title>
		<link>http://macindie.com/2010/06/definitive-wwdc10-parties-list/</link>
		<comments>http://macindie.com/2010/06/definitive-wwdc10-parties-list/#comments</comments>
		<pubDate>Thu, 03 Jun 2010 15:28:15 +0000</pubDate>
		<dc:creator>David Spector</dc:creator>
				<category><![CDATA[Indie Business]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[events]]></category>
		<category><![CDATA[IndieDev]]></category>
		<category><![CDATA[macindie]]></category>
		<category><![CDATA[networking]]></category>
		<category><![CDATA[parties]]></category>
		<category><![CDATA[sf]]></category>
		<category><![CDATA[wwdc]]></category>
		<category><![CDATA[wwdc10]]></category>

		<guid isPermaLink="false">http://macindie.com/?p=469</guid>
		<description><![CDATA[It&#8217;s almost that time&#8230; and between now and the closing beer bash at the Yerba Buena Gardens (6:30 PM on June 10th), there&#8217;s a lot of partying.. er, I mean networking to be done.
Here&#8217;s the list of events (both parties and networking events) we know of so far:
I f you know of  more events, please [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>ObjectiveFlickr: Mining the Photo-sphere</title>
		<link>http://macindie.com/2010/02/objectiveflickr-mining-the-photo-sphere/</link>
		<comments>http://macindie.com/2010/02/objectiveflickr-mining-the-photo-sphere/#comments</comments>
		<pubDate>Wed, 10 Feb 2010 05:45:52 +0000</pubDate>
		<dc:creator>David Spector</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[MacOSX]]></category>
		<category><![CDATA[Platforms]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[cocoa]]></category>
		<category><![CDATA[flickr]]></category>
		<category><![CDATA[geocode]]></category>
		<category><![CDATA[geotag]]></category>
		<category><![CDATA[mash-up]]></category>
		<category><![CDATA[mashup]]></category>
		<category><![CDATA[Objective-C]]></category>
		<category><![CDATA[objective-flickr]]></category>
		<category><![CDATA[OSX]]></category>
		<category><![CDATA[photos]]></category>
		<category><![CDATA[pictures]]></category>

		<guid isPermaLink="false">http://macindie.com/?p=328</guid>
		<description><![CDATA[URL: http://github.com/lukhnos/objectiveflickr
Code Quality: Production (used in several shipping apps)
Description:
ObjectiveFlickr is a set of Objective-C libraries by Lukhnos D. Liu that impement the Flickr APIs and allow you to access flickr public resources using an API key obtained from the Flickr.com web site.
ObjectiveFlicker can be used for both iPhone and MacOSX applications; it&#8217;s an asynchronous API so [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>FeedParser &#8211; An RSS/Atom Feed Parser for MacOSX &amp; iPhone</title>
		<link>http://macindie.com/2009/12/feedparser-an-rssatom-feed-parser-for-macosx-iphone/</link>
		<comments>http://macindie.com/2009/12/feedparser-an-rssatom-feed-parser-for-macosx-iphone/#comments</comments>
		<pubDate>Tue, 29 Dec 2009 22:02:35 +0000</pubDate>
		<dc:creator>David Spector</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[MacOSX]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[atom]]></category>
		<category><![CDATA[feed parser]]></category>
		<category><![CDATA[feed reader]]></category>
		<category><![CDATA[ipohoneos]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[OSX]]></category>
		<category><![CDATA[rss]]></category>
		<category><![CDATA[rss feeds]]></category>

		<guid isPermaLink="false">http://macindie.com/?p=257</guid>
		<description><![CDATA[URL: http://github.com/kballard/feedparser
Code Quality: Work in Progress (working, well documented/commented and in use by shipping apps; may need to be customized depending upon your specific needs)
Description:
FeedParser, by Kevin Ballard,  is an NSXMLParser-based RSS and Atom feed parser for MacOSX and iPhoneOS.  It parses a number of commonly used RSS elements (title, link, links, content, pubDate, creator, author and enclosures &#8211; it can be pretty easily extended [...]]]></description>
		<wfw:commentRss>http://macindie.com/2009/12/feedparser-an-rssatom-feed-parser-for-macosx-iphone/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Developer Color Picker</title>
		<link>http://macindie.com/2009/12/developer-color-picker/</link>
		<comments>http://macindie.com/2009/12/developer-color-picker/#comments</comments>
		<pubDate>Tue, 29 Dec 2009 16:36:52 +0000</pubDate>
		<dc:creator>David Spector</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[MacOSX]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[calibration]]></category>
		<category><![CDATA[color]]></category>
		<category><![CDATA[color calibration]]></category>
		<category><![CDATA[color picker]]></category>
		<category><![CDATA[color selection]]></category>
		<category><![CDATA[colors]]></category>
		<category><![CDATA[free utility]]></category>
		<category><![CDATA[NSColor]]></category>
		<category><![CDATA[obj-c]]></category>
		<category><![CDATA[Objective-C]]></category>
		<category><![CDATA[quartz]]></category>
		<category><![CDATA[rgb]]></category>
		<category><![CDATA[UIColor]]></category>

		<guid isPermaLink="false">http://macindie.com/?p=244</guid>
		<description><![CDATA[URL:  http://www.panic.com/blog/2009/12/developer-color-picker-1-2/
Code Quality: N/A
Description:
Developer Color Picker is a nifty little utility that solves a very succinct problem: getting the color values for a color on the screen that you can use in your code.  This little free utility from Panic (makers of Transmit and Coda) gets installed in your ~/Library/ColorPickers directory and shows up at [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>PLCrashReporter &#8211; Crash Dump Capture/Reporting for MacOSX &amp; iPhone</title>
		<link>http://macindie.com/2009/12/plcrashreporter-crash-dump-capturereporting-for-macosx-iphone/</link>
		<comments>http://macindie.com/2009/12/plcrashreporter-crash-dump-capturereporting-for-macosx-iphone/#comments</comments>
		<pubDate>Tue, 29 Dec 2009 15:38:02 +0000</pubDate>
		<dc:creator>David Spector</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[MacOSX]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[application support]]></category>
		<category><![CDATA[cocoatouch]]></category>
		<category><![CDATA[crash debugging]]></category>
		<category><![CDATA[crash report]]></category>
		<category><![CDATA[crash reporter]]></category>
		<category><![CDATA[crash reporting]]></category>
		<category><![CDATA[debugging]]></category>
		<category><![CDATA[iphoneos]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[maxosx]]></category>
		<category><![CDATA[plcrashreporter]]></category>
		<category><![CDATA[support]]></category>

		<guid isPermaLink="false">http://macindie.com/?p=238</guid>
		<description><![CDATA[URL: http://code.google.com/p/plcrashreporter/
Code Quality: Production (used in many OSX and iPhone apps)
Description:
PLCrashReporter is an Objective-C framework (on MacOSX) and a static library (on iPhoneOS) that allows you to capture application crash dumps and send them back to yourself for analysis. PLCrashReporter is implemented as an in-process signal handler that can handle both fatal errors (segmentation faults, [...]]]></description>
		<wfw:commentRss>http://macindie.com/2009/12/plcrashreporter-crash-dump-capturereporting-for-macosx-iphone/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>FacebookConnect: iPhone/Facebook integration in 5 mins or less</title>
		<link>http://macindie.com/2009/12/facebookconnect/</link>
		<comments>http://macindie.com/2009/12/facebookconnect/#comments</comments>
		<pubDate>Thu, 24 Dec 2009 21:46:15 +0000</pubDate>
		<dc:creator>David Spector</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[facebook connect]]></category>
		<category><![CDATA[iphone facebook]]></category>

		<guid isPermaLink="false">http://macindie.com/?p=215</guid>
		<description><![CDATA[URL: http://wiki.developers.facebook.com/index.php/Facebook_Connect_for_iPhone
Code Quality: Production-ready
Description:
FacebookConnect is the de-facto iPhone library for connecting iPhoneOS apps to Facebook.  Developed by Facebook itself, Facebook Connect is a static link library and a set of IB resources to take care of all of the UI controls and back-end communications that allow access to Facebook and its applications.
See also:   Facebook [...]]]></description>
		<wfw:commentRss>http://macindie.com/2009/12/facebookconnect/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Cocos2d &#8211; A Native GameDev Framework for iPhoneOS</title>
		<link>http://macindie.com/2009/12/cocos2d-a-native-gamedev-framework-for-iphoneos/</link>
		<comments>http://macindie.com/2009/12/cocos2d-a-native-gamedev-framework-for-iphoneos/#comments</comments>
		<pubDate>Tue, 22 Dec 2009 04:25:27 +0000</pubDate>
		<dc:creator>David Spector</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[2d graphics]]></category>
		<category><![CDATA[box2d]]></category>
		<category><![CDATA[chipmunk]]></category>
		<category><![CDATA[cocos]]></category>
		<category><![CDATA[cocos-2d]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[gamedev]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[openAL]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[OpenGL-ES]]></category>
		<category><![CDATA[particle system]]></category>
		<category><![CDATA[particles]]></category>
		<category><![CDATA[renderer]]></category>

		<guid isPermaLink="false">http://macindie.com/?p=165</guid>
		<description><![CDATA[
URL: http://www.cocos2d-iphone.org/
Code Quality: Production-ready (still under active development, but very stable)
Description:
Cocos2d is a 2D game/graphic app development framework inspired by the Cocos2d Python framework of the same name, but re-implememented inObjective-C and targets at the iPhoneOS platform.
Among the Cocos2d features are: (feature list excepted from the cocos-2d site)

Scene management (workflow)
Support for 2 different physics engines, [...]]]></description>
		<wfw:commentRss>http://macindie.com/2009/12/cocos2d-a-native-gamedev-framework-for-iphoneos/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>GHUnit &#8211; Unit Testing and More</title>
		<link>http://macindie.com/2009/12/ghunit-unit-testing-and-more/</link>
		<comments>http://macindie.com/2009/12/ghunit-unit-testing-and-more/#comments</comments>
		<pubDate>Fri, 18 Dec 2009 11:47:47 +0000</pubDate>
		<dc:creator>David Spector</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[MacOSX]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Google Toolbox for Mac]]></category>
		<category><![CDATA[GTM]]></category>
		<category><![CDATA[ocunit]]></category>
		<category><![CDATA[testing]]></category>
		<category><![CDATA[unit testing]]></category>

		<guid isPermaLink="false">http://macindie.com/?p=145</guid>
		<description><![CDATA[URL:  http://github.com/gabriel/gh-unit
Code Quality: Production Ready
Description: GH-Unit, developed by Gabriel Handford, is a testing framework whose stated goals are:

To runs unit tests within Xcode, allowing you to fully utilize the XCode Debugger.
Ability to run from Makefiles or the command line.
A simple GUI to help you visualize your tests.
Show stack traces.
Be embeddable as a framework (using @rpath) [...]]]></description>
		<wfw:commentRss>http://macindie.com/2009/12/ghunit-unit-testing-and-more/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Google Toolbox For Mac</title>
		<link>http://macindie.com/2009/12/google-toolbox-for-mac/</link>
		<comments>http://macindie.com/2009/12/google-toolbox-for-mac/#comments</comments>
		<pubDate>Mon, 14 Dec 2009 16:57:21 +0000</pubDate>
		<dc:creator>pmf</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[MacOSX]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Address Book]]></category>
		<category><![CDATA[AppKit]]></category>
		<category><![CDATA[code coverage]]></category>
		<category><![CDATA[debugging]]></category>
		<category><![CDATA[Foundation]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[spotlight]]></category>
		<category><![CDATA[unit testing]]></category>

		<guid isPermaLink="false">http://macindie.com/?p=71</guid>
		<description><![CDATA[URL: http://code.google.com/p/google-toolbox-for-mac/
The Google toolbox for Mac is a collection of open source code for the Mac and iPhone. It includes several different modules including:

Objective-C Address book API for iPhone.
A large number of Foundation and AppKit extensions and categories
Debugging utilities
Spotlight importers useful for developers
A complete and extremely capable unit testing harness
A set of XCode configs useful [...]]]></description>
		<wfw:commentRss>http://macindie.com/2009/12/google-toolbox-for-mac/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Google Mac Developer Playground: Google open source for Mac</title>
		<link>http://macindie.com/2009/12/google-mac-developer-playground-google-open-source-for-mac/</link>
		<comments>http://macindie.com/2009/12/google-mac-developer-playground-google-open-source-for-mac/#comments</comments>
		<pubDate>Mon, 14 Dec 2009 16:55:25 +0000</pubDate>
		<dc:creator>pmf</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[MacOSX]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://macindie.com/?p=76</guid>
		<description><![CDATA[The Google Mac Developer playground, located at http://code.google.com/mac/ provides a link to all Google open source Mac and iPhone development. These are a combination of full time and 20% projects and both fully supported and unsupported experimental projects.
The site includes links to:




Quick Search Box
An experimental, open source search box that allows you to search data [...]]]></description>
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		<slash:comments>0</slash:comments>
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