Wanna Learn Cocos2d? There’s an App for that…

Wanna Learn Cocos2d? There’s an App for that…

Cocos2d, as we’ve mentioned here before is a game development framework for iPhoneOS (it works across iPhones, iPod Touches as well as the Magical new iPad); it’s written in Objective-C and supports all the things you would need to make a robust game development system from layers, and sprites to physics engines and sound systems. [...]

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Paying It Forward / Paying It Back

As we’re on the eve of Apple’s annual little slice of “nerdvanah” that is WWDC, I’ve been thinking alot about what makes the Mac (and the iPhone/iPad) developer/development community so interesting.
At first blush there’s the inside baseball stuff from Gruber, Siracusa, and the other developers-turned-pundits; there’s the Twitter-banter between  ”super-star” developers like Matt Gemmell and Craig [...]

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Definitive WWDC’10 Parties List

It’s almost that time… and between now and the closing beer bash at the Yerba Buena Gardens (6:30 PM on June 10th), there’s a lot of partying.. er, I mean networking to be done.
Here’s the list of events (both parties and networking events) we know of so far:
I f you know of  more events, please [...]

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Definitive WWDC’10 Parties List

It’s almost that time… and between now and the closing beer bash at the Yerba Buena Gardens (6:30 PM on June 10th), there’s a lot of partying.. er, I mean networking to be done.
Here’s the list of events (both parties and networking events) we know of so far:
I f you know of  more events, please [...]

Read more

Recipe: NSLog Tricks

NSLog is not just useful for printing out your variables in the heat of a debugging session – for instance, did you know you can get NSLog to spill the beans on the line number you’re on in the current method, or the path of the current file?  There are a number of compile-time macros [...]

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Every Good App Should…

If you had to describe the basic functions you would expect all MacOSX apps to provide, which would they be?     I’m not referring to the most basic, capabilities such as  the fact all apps should support (where appropriate) cut/copy/paste/unlimited-undo and the ability to work with multiple documents .. Think about something a little [...]

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Recipe: Speed Up Compiles By Dialing-down TimeMachine

Ever notice how bogged down your development can get when TimeMachine wakes up every hour or so and scans all of your disks looking for things to squirrel away into its backups?  If you have a lot of disks and do a lot of compiles the conflict between the Xcode and TimeMachine can slow your [...]

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JRFeedbackProvider

JRFeedbackProvider

URL: http://github.com/rentzsch/jrfeedbackprovider
Code Quality: Production
Description:
Written (primarily) by Jonathan “Wolf” Rentzsch, one of the Indie Dev World’s “A-List” developers and organizer of the C-4 Mac Developers Conference, JRFeedbackProvider is an Open Source (MIT License) Objective-C framework that allows you to provide a bug-reporting, feedback, and support-request panel for your application. Data collected from this feedback form is delivered [...]

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ObjectiveFlickr: Mining the Photo-sphere

URL: http://github.com/lukhnos/objectiveflickr
Code Quality: Production (used in several shipping apps)
Description:
ObjectiveFlickr is a set of Objective-C libraries by Lukhnos D. Liu that impement the Flickr APIs and allow you to access flickr public resources using an API key obtained from the Flickr.com web site.
ObjectiveFlicker can be used for both iPhone and MacOSX applications; it’s an asynchronous API so [...]

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Obj-C for WebApps? Say WHAT?

We’re going to break from what has been our (so far) regular format of indie business and code articles to point out an interesting occurrence a couple of nights ago that revolves around two tweets that caught my attention, one by Jon Gruber of DaringFireball, the other by Scott Stevenson of Theococao who are two [...]

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M3InstallController – Every App in Its Place. Take Two.

M3InstallController – Every App in Its Place. Take Two.

URL: http://www.mcubedsw.com/dev
Code Quality: Production
Description:
M3InstallController is a small Objective-C utility class by Martin Pilkington (owner of MCubed Software) that, like PotionFactory’s LetsMove allows your app to see if it is running form the users /Application directory and offers to move itself there if not.    Both M3InstallController and LetsMove accomplish the same goal but in slightly [...]

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KNAppGuide – Tutorial/Demo based help for MacOSX

KNAppGuide – Tutorial/Demo based help for MacOSX

URL: http://www.kennettnet.co.uk/code/knappguide/
Code Quality: Work in Progress (working; under active development, no tools for content creation yet)
Description:
Way back in the 90s, when Apple introduced MacOS System 7, they brought out a very unique help system that instead of just showing you a page of text-based instructions actually showed you show to use applications by example: circling [...]

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TouchJSON

URL: http://code.google.com/p/touchcode/wiki/TouchJSON
Code Quality: Production (used in many, many production apps)
Description:
Jonathon Wights’s TouchJSON is an MIT Licensed Cocoa library that allows MacOSX and iPhone applications to create and/or parse JSON (JavasSript Object Notation) format data.  JSON is a very lightweight data interchange format is the common choice for sending data back to clients from most RESTful [...]

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iTNBT – Will Your App Work on the The Next Big Thing?

“It’s that Wonderful Time of the Year”  – and no, I’m not just referring to Christmas, Hanukkah, Kwanzaa, Festivus and/or New Years — it’s the time of year when all Apple fans and pundits look toward Cupertino to opine, speculate, predict, and fantasize about what will be announced in late January.  This is when Apple, [...]

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